Implementation notes
I tried other non-blocking libraries, but they either require a large number of dependencies, aren’t portable, or are too specialized to one task. Cl-async uses Libevent2 as the async backend, which is a fast, stable, portable library for asynchronous IO (see my notes on choosing Libevent).
Libevent
Libevent was chosen for a few reasons:
- It provides a socket API. The IOLib library was too undocumented for me to figure out. Plus things like delayed functions/timers were not clear to me.
- It wraps the socket implementation and buffering in a simple and wonderful API.
- It was very easy to generate bindings for and wrap in CFFI.
- It is portable to Windows, and with a bit of work, I’m assuming cl-async could be programmed to use the IOCP parts of libevent (I think for now it uses select()).
- It comes with asynchronous HTTP client/server implementations. These are not trivial, and if libevent makes it easier to have an asynchronous CL webserver or client, then hell let’s use it.
The bindings for libevent are auto-generated. I’m not proud of the bindings themselves, but because I planned to completely wrap them all along, didn’t put too much work into making them pretty and useful. They will most likely stay as-is (and undocumented).
HTTP
Libevent has some limited/simple support for HTTP client/server implementations that cl-async wraps. However, the HTTP portion of cl-async is now deprecated for a variety of reasons. The functions/classes wrapped will be available for the known future, but should really only be used for quick prototyping.
Internals
cl-async tracks anonymous callbacks and libevent objects using what are called data pointers. A data pointer is just a CFFI pointer that can be passed around to libevent callbacks, and can also be used to pull data out of a hash table. So while CFFI callbacks cannot be anonymous, we can fake it by creating a data pointer, assigning the app-supplied anonymous callbacks to the data pointer in a hash table lookup (pointer => callbacks), and sending the pointer (in what would be a void* argument in C) to the libevent callback. Once the generic CFFI callback is fired, it can pull out the anonymous callbacks (as well as any assigned libevent objects) using the data pointer and do what it needs to with them. Data pointers (and the data attached to them in the function/data hash tables) are freed once no longer needed. This is managed completely by cl-async.